
Time bar (total: 45.3s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 7 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 8 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 9 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 10 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 11 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 185 to 58 computations (68.6% saved)
| 6.7s | 2 588× | 3 | valid |
| 5.4s | 2 866× | 2 | valid |
| 3.2s | 2 725× | 1 | valid |
| 1.6s | 2 425× | 1 | exit |
| 150.0ms | 18× | 4 | valid |
| 68.0ms | 1× | 3 | exit |
| 51.0ms | 16× | 5 | exit |
| 27.0ms | 59× | 0 | valid |
| 8.0ms | 3× | 4 | exit |
| 5.0ms | 3× | 2 | exit |
ival-mult: 3.2s (19.8% of total)ival-sin: 2.7s (16.6% of total)ival-pow2: 2.3s (14.5% of total)ival-cos: 2.3s (14.1% of total)ival-div: 2.0s (12.3% of total)adjust: 1.6s (10% of total)ival-add: 534.0ms (3.3% of total)ival-sqrt: 496.0ms (3.1% of total)ival-neg: 441.0ms (2.8% of total)ival-sub: 425.0ms (2.7% of total)ival-pi: 92.0ms (0.6% of total)exact: 29.0ms (0.2% of total)ival-true: 9.0ms (0.1% of total)ival-assert: 4.0ms (0% of total)| 1× | egg-herbie |
| 9 426× | lower-*.f32 |
| 9 394× | lower-*.f64 |
| 2 238× | lower-neg.f32 |
| 2 234× | lower-neg.f64 |
| 1 748× | lower-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 544 | 3725 |
| 1 | 1507 | 3576 |
| 2 | 6729 | 3569 |
| 0 | 56 | 183 |
| 0 | 104 | 183 |
| 1 | 182 | 180 |
| 2 | 587 | 180 |
| 3 | 5127 | 177 |
| 0 | 8728 | 172 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b a)))))) |
(abs y-scale)
(abs x-scale)
(abs b)
(abs a)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 184 | 0 | - | 2 | (5.331422266221505e+172 8.922016726176358e-237 1.035897165855251e+228 9.640899415381846e-10 1.3404402066094688e-24) | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 141 | 0 | - | 0 | - | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| 82 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 82 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 64 | 0 | - | 0 | - | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 63 | 0 | - | 1 | (4.277397652398305e-85 1.7333256183352954e-73 9.236339955418059e-215 1.8365210092612728e-213 3.521598015417669e+169) | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
| 44 | 1 | (197.158540699802 5.975767998109842e-170 -1.879982964679628e-218 2.986392142460027e-16 9.107880955495351e-27) | 1 | (1.3891069168345567e-11 7.184472291369708e-180 -2.163948923883875e-149 6.345221768244742e-85 3.5061180564825595e+250) | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
| 40 | 0 | - | 0 | - | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
| 37 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 34 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 32 | 0 | - | 0 | - | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
| 32 | 0 | - | 1 | (1.6216666706971706e+156 2.4201283059171646e-103 9.57156422056068e-180 4.882155671559542e-155 1.1930001979084898e+250) | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
| 26 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| 24 | 0 | - | 2 | (3.6694410138502183e-75 6.49841190734886e+154 -4.063056874650318e-69 2.9871717518156295e+150 3.860989659295215e-97) | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
| 19 | 0 | - | 0 | - | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
| 19 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 16 | 0 | - | 2 | (6.32345086778278e-47 3.8646118166290104e-259 -9.935228155659044e-177 2.1804136508136875e-134 3.3806533243302345e-159) | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
| 12 | 0 | - | 1 | (1.0143184805686642e-177 3.630665032451041e-26 6.462952325223649e-307 8.006824505477116e-176 4.668075060975155e-37) | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
| 0 | 0 | - | 0 | - | x-scale |
| 0 | 0 | - | 0 | - | (*.f64 b a) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
| 0 | 0 | - | 0 | - | (*.f64 x-scale y-scale) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (neg.f64 a)) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (neg.f64 a) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 4 binary64) |
| 0 | 0 | - | 0 | - | y-scale |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
-.f64 | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | nan-rescue | 110 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 66 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 81 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 66 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 72 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 81 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 154 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 66 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 154 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 72 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 100 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 66 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/u | 100 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 134 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 154 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 152 | |
| ↳ | (*.f64 b a) | underflow | 68 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 68 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 104 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 125 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 116 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 40 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 78 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 72 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 90 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 140 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 54 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 134 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 242 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 58 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 178 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 228 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 78 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 40 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 15 | |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 82 | 0 |
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 82 | 1 |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/o | 50 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 54 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 50 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 154 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 17 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 67 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 132 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 79 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 162 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 154 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 144 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 156 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 64 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 54 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 52 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 100 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 150 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 110 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 76 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 132 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | oflow-rescue | 44 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 81 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 154 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 66 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 154 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 72 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 100 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 66 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | nan-rescue | 37 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 66 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 66 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 81 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 72 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | n*o | 33 | 0 |
-.f64 | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | cancellation | 31 | 0 |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | o/n | 27 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/u | 26 | 0 |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | o/n | 23 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | uflow-rescue | 20 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 58 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 52 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 40 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 39 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 36 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 45 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 54 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 121 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 114 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 39 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 34 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 40 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 9 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | o/n | 20 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 19 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | uflow-rescue | 18 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 134 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 154 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 152 | |
| ↳ | (*.f64 b a) | underflow | 68 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 68 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 104 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 125 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 116 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 40 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 78 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 72 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 90 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 140 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 54 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 242 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 58 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 178 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 228 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 78 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 40 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 15 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/o | 17 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/n | 17 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 134 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 154 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 152 | |
| ↳ | (*.f64 b a) | underflow | 68 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 68 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 104 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 125 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 116 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 40 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 78 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 72 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 90 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 140 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 54 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 134 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 242 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 58 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 178 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 228 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 78 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 40 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 15 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | o/n | 14 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | o*u | 13 | 0 |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 79 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 110 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 76 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 116 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 154 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 104 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 40 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 78 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 72 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 20 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 144 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 90 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 140 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 20 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 54 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 242 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 58 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 228 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 78 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 40 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 15 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | oflow-rescue | 13 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 54 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 50 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 154 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 17 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 67 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 132 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 79 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 162 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 154 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 144 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 156 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 64 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 52 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 100 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 150 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 110 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 76 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 132 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | u/n | 12 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | o/n | 12 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 25 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 66 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | u/n | 12 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 45 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 114 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/o | 11 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | o/n | 9 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 26 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 72 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 78 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/o | 8 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*u | 8 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*o | 8 | 0 |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*u | 6 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | o*u | 6 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 76 | |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | u/n | 6 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 36 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 121 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 39 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | u/n | 5 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 40 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 22 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 38 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/n | 5 | 0 |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | u*o | 4 | 0 |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 104 | |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/u | 4 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*o | 3 | 0 |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/u | 3 | 0 |
| ↳ | (*.f64 b a) | underflow | 34 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 67 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 89 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 89 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 104 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/n | 2 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | u/n | 2 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 121 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 39 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 39 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 36 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | u/n | 2 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 45 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 70 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 114 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 34 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/n | 1 | 0 |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 54 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 50 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 154 | |
| ↳ | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 17 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 67 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 132 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 79 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 162 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 154 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 144 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 97 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 59 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 156 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 110 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 97 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 116 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 110 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 64 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 54 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 63 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 52 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 100 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 150 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 110 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 55 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 76 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 132 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 58 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 76 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 256 | 0 |
| - | 0 | 0 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 256 | 0 | 0 |
| - | 0 | 0 | 0 |
| number | freq |
|---|---|
| 1 | 25 |
| 2 | 37 |
| 3 | 76 |
| 4 | 48 |
| 5 | 38 |
| 6 | 19 |
| 7 | 5 |
| 8 | 5 |
| 9 | 3 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 486.0ms | 164× | 3 | valid |
| 271.0ms | 178× | 2 | valid |
| 187.0ms | 164× | 1 | valid |
| 6.0ms | 6× | 0 | valid |
Compiled 3 606 to 228 computations (93.7% saved)
ival-mult: 141.0ms (18.1% of total)ival-sin: 141.0ms (18.1% of total)ival-cos: 118.0ms (15.1% of total)ival-pow2: 116.0ms (14.9% of total)ival-div: 93.0ms (11.9% of total)adjust: 67.0ms (8.6% of total)ival-add: 43.0ms (5.5% of total)ival-sqrt: 24.0ms (3.1% of total)ival-sub: 19.0ms (2.4% of total)ival-neg: 8.0ms (1% of total)ival-pi: 6.0ms (0.8% of total)exact: 2.0ms (0.3% of total)ival-true: 1.0ms (0.1% of total)ival-assert: 0.0ms (0% of total)Compiled 5 to 5 computations (0% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 0.1% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
Compiled 188 to 56 computations (70.2% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 5824 | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| ✓ | cost-diff | 6144 | (pow.f64 a #s(literal 2 binary64)) |
| ✓ | cost-diff | 6144 | (pow.f64 b #s(literal 2 binary64)) |
| ✓ | cost-diff | 7296 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 9 426× | lower-*.f32 |
| 9 394× | lower-*.f64 |
| 2 238× | lower-neg.f32 |
| 2 234× | lower-neg.f64 |
| 1 748× | lower-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 56 | 1613 |
| 0 | 104 | 1613 |
| 1 | 182 | 1600 |
| 2 | 587 | 1598 |
| 3 | 5127 | 1586 |
| 0 | 8728 | 1556 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b a)))))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 a (*.f64 b (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 a (*.f64 b (*.f64 b a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 b b) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a a) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 72.7% | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 71.9% | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 48.8% | (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| ✓ | accuracy | 30.9% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 275.0ms | 82× | 3 | valid |
| 126.0ms | 89× | 2 | valid |
| 84.0ms | 82× | 1 | valid |
| 1.0ms | 3× | 0 | valid |
Compiled 1 615 to 58 computations (96.4% saved)
ival-sin: 138.0ms (32.4% of total)ival-pow2: 61.0ms (14.3% of total)ival-cos: 57.0ms (13.4% of total)ival-mult: 56.0ms (13.1% of total)ival-div: 41.0ms (9.6% of total)adjust: 30.0ms (7% of total)ival-add: 13.0ms (3% of total)ival-sqrt: 11.0ms (2.6% of total)ival-sub: 9.0ms (2.1% of total)ival-neg: 6.0ms (1.4% of total)ival-pi: 2.0ms (0.5% of total)exact: 1.0ms (0.2% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))> |
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))> |
#<alt (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))> |
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
| Outputs |
|---|
#<alt (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))> |
#<alt (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))> |
#<alt (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))> |
#<alt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))> |
#<alt (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))> |
#<alt (/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))> |
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (pow x-scale 2))> |
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2))> |
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))> |
#<alt (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))> |
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))> |
#<alt (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))> |
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))> |
#<alt (/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))> |
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (pow y-scale 2))> |
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 2))> |
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))> |
#<alt (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))> |
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))> |
#<alt (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))> |
#<alt (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow b 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (pow a 2)> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))> |
#<alt (+ (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow b 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))> |
#<alt (* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))> |
#<alt (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow a 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))> |
#<alt (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))> |
#<alt (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))> |
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))))> |
#<alt (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))> |
#<alt (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2)))))))> |
#<alt (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2)))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))> |
#<alt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow a 2) (- (+ (* -1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow a 2) (- (+ (* (pow a 2) (- (* 1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))> |
#<alt (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))> |
#<alt (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* 2 (/ (pow a 2) (pow y-scale 2)))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* (pow b 2) (- (+ (* (pow b 2) (- (* 1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))> |
#<alt (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))> |
#<alt (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))> |
#<alt (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))> |
#<alt (* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))> |
#<alt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))> |
#<alt (/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (* 1/180 (* angle (PI)))> |
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
63 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 23.0ms | x-scale | @ | inf | (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) |
| 16.0ms | b | @ | inf | (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) |
| 13.0ms | y-scale | @ | 0 | (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) |
| 13.0ms | y-scale | @ | inf | (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) |
| 12.0ms | angle | @ | inf | (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) |
| 1× | batch-egg-rewrite |
| 4 042× | lower-*.f32 |
| 4 010× | lower-*.f64 |
| 3 952× | lower-/.f32 |
| 3 934× | lower-/.f64 |
| 2 564× | lower-pow.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 56 | 426 |
| 0 | 104 | 426 |
| 1 | 398 | 417 |
| 2 | 3307 | 396 |
| 0 | 9363 | 379 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(exp.f64 (log.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) |
(hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) y-scale)) |
(hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) |
(hypot.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) |
(fabs.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) |
(sqrt.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (sqrt.f64 (/.f64 (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)))))) |
(/.f64 #s(literal 1 binary64) (sqrt.f64 (/.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))))) |
(/.f64 (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)))) (sqrt.f64 (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))) |
(/.f64 (sqrt.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))) |
(/.f64 (sqrt.f64 (neg.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64))))) (sqrt.f64 (neg.f64 (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))) |
(/.f64 (sqrt.f64 (neg.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))))) (sqrt.f64 (neg.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))) |
(/.f64 (sqrt.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64))))) (neg.f64 (sqrt.f64 (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (sqrt.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))))) (neg.f64 (sqrt.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 4 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 1/2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (sqrt.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) |
(*.f64 b b) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(pow.f64 (*.f64 a a) #s(literal 1 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) |
(*.f64 a a) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 x-scale y-scale)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 x-scale y-scale))) #s(literal 1 binary64))) |
(exp.f64 (fma.f64 (log.f64 x-scale) #s(literal 2 binary64) (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 y-scale) #s(literal 2 binary64) (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 x-scale y-scale)) (log.f64 (*.f64 x-scale y-scale)))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(pow.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 x-scale y-scale))) |
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) |
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale))) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) y-scale) x-scale) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) y-scale) |
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))) |
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))) |
(neg.f64 (*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))) |
(/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 1 binary64)))) |
(/.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) |
(/.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) #s(literal -4 binary64)) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(/.f64 (neg.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)))) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) #s(literal 1 binary64))) (*.f64 #s(literal -4 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) |
(/.f64 (neg.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) #s(literal -4 binary64))) (neg.f64 (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(pow.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 #s(literal -1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))))) |
(*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) (*.f64 (*.f64 x-scale y-scale) (neg.f64 (*.f64 x-scale y-scale)))) |
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) #s(literal -1 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))))) |
(+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(+.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(+.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(+.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) |
(+.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale))) |
(-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) |
(-.f64 (/.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64)) (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))))) |
(fma.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) x-scale) (/.f64 #s(literal 1 binary64) x-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (fma.f64 x-scale (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (*.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (neg.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) x-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale))) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) x-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 #s(literal -1 binary64) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) |
(fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) x-scale) y-scale) (/.f64 (*.f64 x-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) y-scale))) (*.f64 x-scale y-scale) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(fma.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64))) (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (-.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64)))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))))) |
(/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (-.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) |
(pow.f64 (/.f64 (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
| 1× | egg-herbie |
| 9 400× | lower-*.f64 |
| 9 400× | lower-*.f32 |
| 6 304× | lower-fma.f64 |
| 6 304× | lower-fma.f32 |
| 4 898× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1194 | 109290 |
| 1 | 4057 | 109272 |
| 0 | 8953 | 106289 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) |
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) |
(- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) |
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)) |
(/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (pow x-scale 2)) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2)) |
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) |
(/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (pow y-scale 2)) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 2)) |
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow b 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(pow a 2) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(+ (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow b 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow a 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow a 2) (- (+ (* -1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow a 2) (- (+ (* (pow a 2) (- (* 1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* 2 (/ (pow a 2) (pow y-scale 2))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(- (+ (* (pow b 2) (- (+ (* (pow b 2) (- (* 1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2)) |
(- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2)) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
(fma.f64 (*.f64 a a) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 a a) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) |
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) |
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) |
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(*.f64 (*.f64 a a) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 a #s(literal 6 binary64))))))) |
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(*.f64 (*.f64 a a) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 a #s(literal 6 binary64))))))) |
(- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) |
(-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
(fma.f64 (*.f64 b b) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 b b) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) |
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 b #s(literal 6 binary64))))))) |
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
(*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 b #s(literal 6 binary64))))))) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 x-scale x-scale)) |
(/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 x-scale x-scale)) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))) (*.f64 x-scale x-scale)) |
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))) (*.f64 x-scale x-scale)) |
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
(fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
(fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) |
(/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 y-scale y-scale)) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))) (*.f64 y-scale y-scale)) |
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))) (*.f64 y-scale y-scale)) |
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) |
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) |
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) |
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow b 2) |
(*.f64 b b) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(pow a 2) |
(*.f64 a a) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(+ (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) |
(fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
(fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow b 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))) |
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (*.f64 #s(literal -1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (/.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (neg.f64 b)) |
(* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(*.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (neg.f64 b)) |
(* -1 (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow b 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow b 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
(*.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (neg.f64 b)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) |
(+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) |
(fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
(fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow a 2) (+ (* -1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))) |
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 #s(literal -1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))))) (/.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) #s(literal 3 binary64))))))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (neg.f64 a)) |
(* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
(*.f64 (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (neg.f64 a)) |
(* -1 (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))))))) (pow a 6)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) (pow a 4)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
(*.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) (neg.f64 a)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 y-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 4 binary64))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 4 binary64))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (*.f64 x-scale (*.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 4 binary64))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 4 binary64))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))) |
(fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) |
(- (+ (* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 a a) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) |
(- (+ (* (pow a 2) (- (+ (* -1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))))) #s(literal -1/2 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) |
(- (+ (* (pow a 2) (- (+ (* (pow a 2) (- (* 1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64)))) #s(literal -1/2 binary64))) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) |
(* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/2 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow a 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/2 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 a a))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 2 (/ (pow a 2) (pow y-scale 2))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))))))) (*.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) |
(- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) #s(literal -1/2 binary64) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) |
(- (+ (* (pow b 2) (- (+ (* (pow b 2) (- (* 1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) #s(literal -1/2 binary64))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) |
(* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64))) #s(literal -1/2 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
(*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
(*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64))) #s(literal -1/2 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
(*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 b b))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))) |
(- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (*.f64 (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 4 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))))) (*.f64 (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/.f64 (+.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal -1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/.f64 (+.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal -1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (pow.f64 x-scale #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 3 binary64))))))) (*.f64 x-scale x-scale)) |
(- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))) |
(- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))) (*.f64 (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 4 binary64))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 3 binary64))))) (*.f64 (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/.f64 (+.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal -1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/.f64 (+.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 #s(literal -1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) (pow.f64 y-scale #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))))) (*.f64 y-scale y-scale)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
Compiled 200 286 to 3 187 computations (98.4% saved)
17 alts after pruning (17 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 544 | 17 | 561 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 545 | 17 | 562 |
| Status | Accuracy | Program |
|---|---|---|
| 1.4% | (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) | |
| 0.3% | (/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) | |
| ▶ | 0.2% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.1% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))))) #s(literal -1/2 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 1.0% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.2% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.3% | (*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) | |
| ▶ | 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) | |
| ▶ | 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
| 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 6.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) | |
| 5.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) | |
| 1.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) | |
| ▶ | 33.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 0.2% | (*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
Compiled 7 566 to 1 640 computations (78.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
| ✓ | cost-diff | 320 | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 512 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 576 | (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
| ✓ | cost-diff | 5824 | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 b x-scale) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| ✓ | cost-diff | 0 | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
| ✓ | cost-diff | 320 | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 512 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 5824 | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) a) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 7 112× | lower-*.f32 |
| 7 018× | lower-*.f64 |
| 5 032× | lower-/.f32 |
| 5 000× | lower-/.f64 |
| 3 152× | lower-fma.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 116 | 4033 |
| 0 | 229 | 4017 |
| 1 | 508 | 3820 |
| 2 | 1923 | 3820 |
| 0 | 8054 | 3750 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) a) |
#s(literal 1/4 binary64) |
a |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
x-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(*.f64 a a) |
(*.f64 y-scale y-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 b x-scale) |
b |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) |
(fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) |
(*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
(PI.f64) |
(*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 b b) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) |
(/.f64 #s(literal 1 binary64) y-scale) |
#s(literal 1 binary64) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) |
(/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) |
(fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) |
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 x-scale x-scale) |
(hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(+.f64 b a) |
(-.f64 b a) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))) |
(*.f64 a a) |
a |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) |
(*.f64 b b) |
b |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)) |
(/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) |
#s(literal 4 binary64) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(+.f64 b a) |
(-.f64 b a) |
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
#s(literal -2 binary64) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
#s(literal -1/2 binary64) |
| Outputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 #s(literal 1/4 binary64) a) |
#s(literal 1/4 binary64) |
a |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
x-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 a (*.f64 a #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) #s(literal -1/4 binary64))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 a (*.f64 a #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 a (*.f64 a #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 a (*.f64 a #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b b))) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b b))) a)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) |
(*.f64 b a) |
(*.f64 a b) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 (*.f64 a b)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 a (*.f64 a #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(*.f64 a (*.f64 a #s(literal 2 binary64))) |
(*.f64 a a) |
(*.f64 y-scale y-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 x-scale y-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 b (*.f64 x-scale y-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 x-scale y-scale))) |
(*.f64 b x-scale) |
(*.f64 x-scale b) |
b |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
(neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) |
(sqrt.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (neg.f64 (*.f64 a (*.f64 a (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b b))) a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b b))) a)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(neg.f64 (*.f64 a (*.f64 a (*.f64 b b)))) |
(*.f64 b a) |
(*.f64 a b) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 (*.f64 a b)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))) |
(/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) |
(/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) y-scale) |
(fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) |
(fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) |
(*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) |
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
angle |
#s(literal 1/180 binary64) |
(PI.f64) |
(*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) |
(*.f64 b b) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) |
(/.f64 #s(literal 1 binary64) y-scale) |
#s(literal 1 binary64) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))) |
(/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) |
(/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) |
(fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) |
(fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) |
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) |
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) |
(*.f64 x-scale x-scale) |
(hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) |
(hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) |
(-.f64 (/.f64 (fma.f64 a (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) |
(/.f64 (fma.f64 (*.f64 b b) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) |
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (+.f64 a b) (-.f64 b a)) |
(+.f64 b a) |
(+.f64 a b) |
(-.f64 b a) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (/.f64 #s(literal -1/2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))) |
(sqrt.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (/.f64 #s(literal -1/2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (/.f64 #s(literal -1/2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
(*.f64 a a) |
a |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (/.f64 #s(literal -1/2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
(*.f64 b b) |
b |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)) |
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (/.f64 #s(literal -1/2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
(/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) |
(fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) |
#s(literal 4 binary64) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (+.f64 a b) (-.f64 b a)) |
(+.f64 b a) |
(+.f64 a b) |
(-.f64 b a) |
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)))) |
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal -2 binary64) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) |
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(literal -1/2 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
| ✓ | accuracy | 100.0% | (neg.f64 a) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 2 binary64) (*.f64 a a)) |
| ✓ | accuracy | 100.0% | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
| ✓ | accuracy | 100.0% | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
| ✓ | accuracy | 100.0% | (neg.f64 a) |
| ✓ | accuracy | 100.0% | (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 1/4 binary64) a) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 2 binary64)) |
| 1.8s | 212× | 5 | exit |
| 185.0ms | 18× | 4 | exit |
| 48.0ms | 2× | 3 | exit |
| 22.0ms | 23× | 1 | exit |
| 8.0ms | 1× | 2 | exit |
Compiled 4 802 to 126 computations (97.4% saved)
ival-sin: 397.0ms (23.1% of total)ival-mult: 391.0ms (22.7% of total)ival-cos: 374.0ms (21.8% of total)adjust: 157.0ms (9.1% of total)ival-div: 147.0ms (8.6% of total)ival-add: 50.0ms (2.9% of total)ival-sqrt: 50.0ms (2.9% of total)ival-pow2: 41.0ms (2.4% of total)const: 41.0ms (2.4% of total)ival-hypot: 29.0ms (1.7% of total)ival-sub: 26.0ms (1.5% of total)ival-neg: 10.0ms (0.6% of total)ival-pi: 4.0ms (0.2% of total)exact: 3.0ms (0.2% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 #s(literal 1/4 binary64) a)> |
#<alt (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))> |
#<alt (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))> |
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))> |
#<alt (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))> |
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))> |
#<alt (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 b x-scale)> |
#<alt (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))> |
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))> |
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))> |
#<alt (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))> |
#<alt (sqrt.f64 #s(literal 2 binary64))> |
#<alt (sqrt.f64 #s(literal 8 binary64))> |
#<alt (neg.f64 a)> |
#<alt (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 a a))> |
#<alt (PI.f64)> |
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
#<alt (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))> |
#<alt (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))))> |
| Outputs |
|---|
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* x-scale (sqrt 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))> |
#<alt (* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (* b x-scale)> |
#<alt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* -1/2 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* a (- (* a (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* a (- (* a (- (+ (* -1/2 (* (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))> |
#<alt (* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))> |
#<alt (* 2 (/ (pow a 2) (pow y-scale 2)))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* -1/2 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* b (- (* b (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (- (+ (* b (- (* b (- (+ (* -1/2 (* (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))> |
#<alt (* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow b 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))> |
#<alt (* (pow b 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))> |
#<alt (* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow b 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))> |
#<alt (/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2))> |
#<alt (/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* b (+ (* -1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))> |
#<alt (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))> |
#<alt (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))> |
#<alt (* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (pow b 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))> |
#<alt (* -1 (* b (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))> |
#<alt (* -1 (* b (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))> |
#<alt (* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* a (+ (* -1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))> |
#<alt (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))> |
#<alt (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))> |
#<alt (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))> |
#<alt (* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (pow a 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))))> |
#<alt (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))> |
#<alt (* -1 (* a (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))> |
#<alt (* -1 (* a (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))> |
#<alt (* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))> |
#<alt (* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))> |
#<alt (* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))))))> |
#<alt (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))> |
#<alt (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))> |
#<alt (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))> |
#<alt (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2)))))))> |
#<alt (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2)))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))> |
#<alt (+ (* -1/4 (* (/ (* a (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* a (+ (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow b 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))> |
#<alt (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))> |
#<alt (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))> |
#<alt (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))> |
#<alt (* -1 (* a (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))> |
#<alt (* -1 (* a (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))> |
#<alt (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2)))))))> |
#<alt (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow x-scale 2))))) (pow a 2))) (* 4 (/ (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow x-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (pow a 2)) (/ (* (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2)))))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))> |
#<alt (+ (* -1/4 (* (/ (* b (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))> |
#<alt (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow a 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))> |
#<alt (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))> |
#<alt (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow b 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))> |
#<alt (* -1 (* b (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))> |
#<alt (* -1 (* b (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* 1/4 (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* x-scale (* y-scale (sqrt 8)))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* y-scale (sqrt 8))> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt (* 2 (pow a 2))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (* 1/180 (* angle (PI)))> |
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))> |
#<alt (* (pow b 2) (- (* 1/4 (* (/ (* (pow a 2) (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow b 2) (- (* b (- (* -1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow b 2) (- (* b (- (* b (- (* 1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))> |
#<alt (* (pow b 3) (- (* 1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))> |
#<alt (* (pow b 3) (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))> |
#<alt (* (pow b 3) (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* (pow b 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))> |
#<alt (* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* -1 (* (pow b 3) (- (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))> |
#<alt (* -1 (* (pow b 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))> |
#<alt (* -1 (* (pow b 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))> |
#<alt (* (pow a 2) (- (* 1/4 (* (/ (* a (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow a 2) (- (* a (- (* -1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* (pow a 2) (- (* a (- (* a (- (* 1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))> |
#<alt (* -1 (* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))> |
#<alt (* (pow a 3) (- (* 1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))> |
#<alt (* (pow a 3) (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))> |
#<alt (* (pow a 3) (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* (pow a 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))> |
#<alt (* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))> |
#<alt (* -1 (* (pow a 3) (- (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))> |
#<alt (* -1 (* (pow a 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))> |
#<alt (* -1 (* (pow a 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale)> |
#<alt (/ (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale)> |
#<alt (/ (- (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale)> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale)> |
#<alt (/ (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale)> |
#<alt (/ (- (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale)> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))> |
#<alt (/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2))> |
#<alt (/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2))> |
#<alt (* -1 (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))> |
#<alt (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))> |
#<alt (- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))> |
#<alt (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
#<alt (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))))))> |
195 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 55.0ms | angle | @ | 0 | (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (* (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ 1 y-scale)) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (sqrt (+ (* (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale))) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale)))) (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)))))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) |
| 48.0ms | x-scale | @ | 0 | (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (* (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ 1 y-scale)) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (sqrt (+ (* (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale))) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale)))) (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)))))))))) |
| 32.0ms | b | @ | 0 | (* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) (sqrt (+ (* 4 (* (pow (cos (* (* 1/180 angle) (PI))) 2) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* (* x-scale x-scale) (* y-scale y-scale))))) (pow (- (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) 2)))))) |
| 28.0ms | angle | @ | 0 | (+ (* (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ 1 y-scale)) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (sqrt (+ (* (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale))) (- (/ (+ (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* x-scale x-scale)) (/ (+ (* a (* a (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* b b) (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* y-scale y-scale)))) (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale))))))) |
| 26.0ms | angle | @ | 0 | (* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) (sqrt (+ (* 4 (* (pow (cos (* (* 1/180 angle) (PI))) 2) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* (* x-scale x-scale) (* y-scale y-scale))))) (pow (- (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) 2)))))) |
| 1× | batch-egg-rewrite |
| 6 644× | lower-*.f32 |
| 6 550× | lower-*.f64 |
| 4 558× | lower-fma.f32 |
| 4 540× | lower-fma.f64 |
| 4 070× | lower-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 116 | 1096 |
| 0 | 229 | 1085 |
| 1 | 895 | 908 |
| 0 | 8420 | 901 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) a) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 b x-scale) |
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(neg.f64 a) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))) |
(*.f64 a (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale #s(literal 4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 x-scale #s(literal 4 binary64))) |
(*.f64 x-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) a)) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) a) |
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)) |
(*.f64 #s(literal 1/4 binary64) a) |
(*.f64 a #s(literal 1/4 binary64)) |
(*.f64 x-scale #s(literal 4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(pow.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) #s(literal 2 binary64)) |
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) |
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale))) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale) |
(*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) x-scale) |
(*.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) (exp.f64 (log.f64 (*.f64 x-scale y-scale)))) |
(*.f64 (*.f64 (*.f64 y-scale y-scale) x-scale) x-scale) |
(*.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) y-scale) |
(-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(neg.f64 (*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) #s(literal 1 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))))) |
(/.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) |
(/.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) #s(literal 4 binary64)) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(pow.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) #s(literal -1 binary64)) |
(*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) |
(/.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))))) |
(/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)))) (neg.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (neg.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) #s(literal 2 binary64)) (neg.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) |
(/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) |
(*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 #s(literal 2 binary64) x-scale) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale y-scale))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) y-scale)) |
(+.f64 #s(literal 0 binary64) (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(-.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (fma.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) (+.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(*.f64 #s(literal -1 binary64) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (neg.f64 (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 (*.f64 x-scale b) #s(literal 1/4 binary64))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 (*.f64 x-scale b) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b)))) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b)))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b)))) |
(*.f64 b (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 x-scale b) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 (*.f64 x-scale b) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 b (*.f64 x-scale y-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (*.f64 x-scale b)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale y-scale))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 x-scale b))) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale b))) |
(*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) |
(*.f64 (*.f64 x-scale b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale b)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) b) |
(*.f64 (*.f64 b (*.f64 x-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) x-scale) |
(*.f64 (*.f64 (*.f64 x-scale b) (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale) |
(*.f64 x-scale b) |
(*.f64 b x-scale) |
(+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(+.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(+.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (-.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) |
(-.f64 (/.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) (/.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64)) (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(fma.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(fma.f64 (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(fma.f64 (neg.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 x-scale x-scale))) (+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(fma.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale) (/.f64 #s(literal 1 binary64) x-scale) (+.f64 (neg.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 3 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (-.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64))) (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) (*.f64 y-scale y-scale) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) y-scale (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) y-scale)) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) #s(literal 1 binary64))) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))))) (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) y-scale (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) y-scale)) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 1 binary64))) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))))) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))))) (*.f64 (*.f64 y-scale y-scale) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) |
(/.f64 (fma.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (fma.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (*.f64 y-scale (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))))) (*.f64 y-scale (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) |
(/.f64 (fma.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (*.f64 y-scale (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))))) (*.f64 y-scale (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (fma.f64 (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (+.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) |
(/.f64 (fma.f64 (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(/.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))))) |
(/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 3 binary64))) (fma.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) |
(/.f64 (-.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (pow.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))) (+.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))) |
(*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))))) |
(*.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) #s(literal 1 binary64))) |
(/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))))) |
(/.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) |
(/.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) #s(literal 4 binary64)) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(pow.f64 (/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) #s(literal -1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) |
(*.f64 (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) |
(*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) |
(*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(+.f64 #s(literal 0 binary64) (neg.f64 a)) |
(-.f64 #s(literal 0 binary64) a) |
(neg.f64 a) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 a a))) (+.f64 #s(literal 0 binary64) (fma.f64 a a (*.f64 #s(literal 0 binary64) a)))) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (+.f64 #s(literal 0 binary64) a)) |
(*.f64 #s(literal -1 binary64) a) |
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64))) |
(-.f64 #s(literal 0 binary64) (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(neg.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 #s(literal 2 binary64) (*.f64 a a))))) (sqrt.f64 (*.f64 y-scale y-scale))) |
(pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)) |
(*.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) |
(*.f64 #s(literal -1 binary64) (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))))) |
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) #s(literal 1/4 binary64))) |
(*.f64 a (*.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(*.f64 (*.f64 a a) #s(literal 2 binary64)) |
(*.f64 (*.f64 #s(literal 2 binary64) a) a) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(fma.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 1/2 binary64))))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(fma.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(fma.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))))) |
(/.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))))) |
(*.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 0 binary64) (neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))))) |
(-.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (fma.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (*.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))))) (+.f64 #s(literal 0 binary64) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))))) |
(*.f64 #s(literal -1 binary64) (sqrt.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) |
(*.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (neg.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))))))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
(*.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)))))))) |
| 1× | egg-herbie |
| 8 238× | lower-*.f64 |
| 8 238× | lower-*.f32 |
| 3 286× | lower-/.f32 |
| 3 286× | lower-/.f64 |
| 2 938× | lower-fma.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2781 | 178213 |
| 0 | 8061 | 174086 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* x-scale (sqrt 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(* b x-scale) |
(- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* -1/2 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* a (- (* a (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* a (- (* a (- (+ (* -1/2 (* (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* (pow a 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(* 2 (/ (pow a 2) (pow y-scale 2))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* -1/2 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* b (- (* b (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(- (+ (* b (- (* b (- (+ (* -1/2 (* (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow b 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* b (+ (* -1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (pow b 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(* -1 (* b (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(+ (* -1/16 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* a (+ (* -1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (pow a 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(* -1 (* a (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(+ (* -1/4 (* (/ (* a (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* a (+ (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow b 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(* -1 (* a (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2))))))) |
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow x-scale 2))))) (pow a 2))) (* 4 (/ (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow x-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (pow a 2)) (/ (* (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2)))))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(+ (* -1/4 (* (/ (* b (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow a 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow b 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(* -1 (* b (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* x-scale (* y-scale (sqrt 8))) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* y-scale (sqrt 8)) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
(* 2 (pow a 2)) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
1 |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(* (pow b 2) (- (* 1/4 (* (/ (* (pow a 2) (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* (pow b 2) (- (* b (- (* -1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* (pow b 2) (- (* b (- (* b (- (* 1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(* (pow b 3) (- (* 1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) |
(* (pow b 3) (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(* (pow b 3) (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* (pow b 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* -1 (* (pow b 3) (- (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(* -1 (* (pow b 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(* -1 (* (pow b 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(* (pow a 2) (- (* 1/4 (* (/ (* a (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* (pow a 2) (- (* a (- (* -1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* (pow a 2) (- (* a (- (* a (- (* 1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(* -1 (* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(* (pow a 3) (- (* 1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) |
(* (pow a 3) (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(* (pow a 3) (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* (pow a 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))) |
(* -1 (* (pow a 3) (- (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(* -1 (* (pow a 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(* -1 (* (pow a 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(/ (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(/ (- (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(/ (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(/ (- (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2)) |
(* -1 (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
| Outputs |
|---|
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* x-scale (sqrt 2)) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* -1 (* a x-scale)) |
(*.f64 (neg.f64 a) x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 x-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 b (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64)))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (fma.f64 (/.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 b (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 4 binary64)))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (fma.f64 (/.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (pow.f64 y-scale #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 4 binary64))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 angle b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 b (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/765275040000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal 1/765275040000000 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 #s(literal -1/408146688000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/6122200320000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 #s(literal 1/1020366720000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/612220032000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 b (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/765275040000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal 1/765275040000000 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 #s(literal -1/408146688000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/6122200320000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 #s(literal 1/1020366720000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/612220032000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/22216240521216000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/352638738432000000000 binary64))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/11108120260608000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/317374864588800000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/765275040000000 binary64)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal 1/765275040000000 binary64)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (pow.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/198359290368000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/1388515032576000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/408146688000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/6122200320000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 #s(literal 1/1020366720000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/612220032000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))))))))) (/.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/765275040000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal 1/765275040000000 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 #s(literal -1/408146688000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/6122200320000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 #s(literal 1/1020366720000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/612220032000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(* b x-scale) |
(*.f64 b x-scale) |
(- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(- (+ (* -1/2 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(- (+ (* a (- (* a (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 a (fma.f64 a (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(- (+ (* a (- (* a (- (+ (* -1/2 (* (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 a (fma.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 a (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(*.f64 (*.f64 a a) (-.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) |
(* (pow a 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow y-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) (pow a 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 a (*.f64 a a))) (-.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))))) |
(* (pow a 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))) |
(* (pow a 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))) |
(* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))) a)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) a)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
(* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))) a)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))) a)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) |
(*.f64 (*.f64 a a) (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) a) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) a)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) a)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
(* 2 (/ (pow a 2) (pow y-scale 2))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(- (+ (* -1/2 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(- (+ (* b (- (* b (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 b (fma.f64 b (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(- (+ (* b (- (* b (- (+ (* -1/2 (* (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) |
(fma.f64 b (fma.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 b (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(*.f64 (*.f64 b b) (-.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))))) |
(* (pow b 2) (- (+ (* -1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 3)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow y-scale 2))) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) (pow b 2)) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 b b))) (-.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))))) |
(* (pow b 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(* (pow b 2) (- (+ (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) b)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) b)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (* (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))) b)) (* 1/2 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))) b)) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 b b) (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) b) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) b)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) b)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
(- (+ (* -1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(- (+ (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (-.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))) (pow y-scale 2)) |
(/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))) (*.f64 y-scale y-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (-.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (*.f64 y-scale y-scale)) |
(- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
(- (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(- (+ (* (pow x-scale 2) (- (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(- (+ (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))) |
(fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
(/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* -1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))) (pow x-scale 2)) |
(/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale)) |
(/ (- (+ (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 6) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (pow x-scale 4) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (*.f64 x-scale x-scale)) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(+ (* -1/16 (* (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(fma.f64 (*.f64 #s(literal -1/16 binary64) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (*.f64 x-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 b (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* b (+ (* -1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 b (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(*.f64 b (fma.f64 (*.f64 #s(literal -1/16 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 b (*.f64 x-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) |
(* b (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(*.f64 b (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 b (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* b (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (pow b 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (pow b 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))))) |
(*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 b (*.f64 b b))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 b (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(* -1 (* b (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* b (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(neg.f64 (*.f64 b (fma.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 b (*.f64 x-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(neg.f64 (*.f64 b (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) b) (*.f64 (*.f64 #s(literal -1/16 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 x-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) b) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(neg.f64 (*.f64 b (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) b))) b)) (*.f64 (*.f64 #s(literal -1/16 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 x-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(+ (* -1/16 (* (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(fma.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* a (+ (* -1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
(* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(*.f64 a (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) |
(* a (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(*.f64 a (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))) |
(* a (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (pow a 3)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (pow a 2)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))))) |
(*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 a (*.f64 a a))) (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
(* -1 (* a (+ (* 1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* a (* x-scale y-scale))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(*.f64 (neg.f64 a) (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) a) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) a) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/16 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(*.f64 (neg.f64 a) (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) a))) a)) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 x-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
(* x-scale (+ (* -1/16 (* (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))))) |
(* x-scale (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))))) |
(*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 y-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) |
(+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) |
(+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
(* y-scale (+ (* -1/16 (* (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
(* y-scale (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))))) |
(*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -1/8 binary64) (fma.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 x-scale (*.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) |
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))) |
(+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) |
(+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 6 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* a (sqrt 2))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
(+ (* -1/4 (* (/ (* a (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 b b) x-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 a (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 b b) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* a (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow b 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* a (+ (* 1/8 (* (* a (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow b 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow x-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 a (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 b b) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 a (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))))))) |
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
(*.f64 a (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 a x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(*.f64 a (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 a x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(* a (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(*.f64 a (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 a x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 a (*.f64 a a))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
(* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(* -1 (* a (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(*.f64 (neg.f64 a) (*.f64 #s(literal 1/4 binary64) (fma.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 a x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(*.f64 (neg.f64 a) (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) x-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) a))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow x-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(neg.f64 (*.f64 a (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) a) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) a)) (*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))) (*.f64 a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))) |
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow x-scale 2))))) (pow a 2))) (* 4 (/ (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow x-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (pow a 2)) (/ (* (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2)))))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)))) (pow a 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2)))) (pow a 2)))) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow a 2) (pow x-scale 2)))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (pow a 2))))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2))) (pow a 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow a 2) (pow x-scale 2))))) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow a 2) (pow x-scale 2)))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 x-scale x-scale))))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))))) (*.f64 a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))) (*.f64 a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))) (*.f64 a a)))) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))) (*.f64 a a))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))) (*.f64 a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 a a)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))) (*.f64 a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale))) (*.f64 a a)) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
(+ (* -1/4 (* (/ (* b (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 a a) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 b (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 a a) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))))) |
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* b (+ (* -1/4 (* (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (* (pow a 2) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow x-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 b (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 a a) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
(*.f64 b (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 b x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(*.f64 b (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 b x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(* b (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow b 3)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(*.f64 b (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 b x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 b b))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(* -1 (* b (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* 1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b x-scale)) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
(neg.f64 (*.f64 b (*.f64 #s(literal 1/4 binary64) (fma.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 b x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(neg.f64 (*.f64 b (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) x-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) b))) b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* (pow x-scale 2) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow x-scale 2)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* -1/4 (* (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) x-scale) (sqrt (/ 1 (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
(neg.f64 (*.f64 b (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (neg.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) b) (*.f64 #s(literal 1/8 binary64) (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) b)) (*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* y-scale (sqrt 8))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 8)) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(* 2 (pow a 2)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(* 1/180 (* angle (PI))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow b 2) (- (* 1/4 (* (/ (* (pow a 2) (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
(* (pow b 2) (- (* b (- (* -1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (neg.f64 (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* (pow b 2) (- (* b (- (* b (- (* 1/2 (* (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (sqrt (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 b b) (fma.f64 b (fma.f64 b (*.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (neg.f64 (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b (*.f64 b b)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) |
(* (pow b 3) (- (* 1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) |
(*.f64 (*.f64 b (*.f64 b b)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) |
(* (pow b 3) (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(*.f64 (*.f64 b (*.f64 b b)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale)) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))))) |
(* (pow b 3) (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* (pow b 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow b 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 b (*.f64 b b)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) x-scale) y-scale)) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale)) (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))))) |
(* (/ (* (pow a 2) (* (pow b 3) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b (*.f64 b b)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
(* -1 (* (pow b 3) (- (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 b (*.f64 b b)) (-.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* -1 (* (pow b 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 b (*.f64 b b)) (-.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 b (*.f64 x-scale y-scale))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))))) b)) (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* -1 (* (pow b 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow a 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 a) (* 2 a)) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))))))))))) (* b (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))) (* 1/2 (* (/ (* (pow a 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)))) (- (+ (* 2 (* (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) (- (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) b)) (* -1/4 (* (/ (* (pow a 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))))))) b)) (* (/ (* (pow a 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (* 1/2 (/ 1 (pow y-scale 2)))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 b (*.f64 b b)) (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 b (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale y-scale)))) b)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))))) b)) (*.f64 (*.f64 (*.f64 a a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(* (pow a 2) (- (* 1/4 (* (/ (* a (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* (pow a 2) (- (* a (- (* -1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* (pow a 2) (- (* a (- (* a (- (* 1/2 (* (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (+ (* 1/2 (* (sqrt (/ 1 (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (sqrt (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))))))) |
(*.f64 (*.f64 a a) (fma.f64 a (fma.f64 a (*.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
(* -1 (* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 a (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) |
(* (pow a 3) (- (* 1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) |
(*.f64 (*.f64 a (*.f64 a a)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (neg.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) |
(* (pow a 3) (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(*.f64 (*.f64 a (*.f64 a a)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))))) |
(* (pow a 3) (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* (pow a 3) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (+ (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow a 2) (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) |
(*.f64 (*.f64 a (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 x-scale y-scale))) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))))) |
(* (/ (* (pow a 3) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))) |
(*.f64 (*.f64 (*.f64 a (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale))) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
(* -1 (* (pow a 3) (- (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 3) (pow y-scale 3)))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 a (*.f64 a a)) (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 x-scale x-scale))) (*.f64 y-scale (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))))) |
(* -1 (* (pow a 3) (- (* -1 (/ (- (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 a (*.f64 a a)) (-.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 a (*.f64 x-scale y-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale)))))) a)) (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))) |
(* -1 (* (pow a 3) (- (* -1 (/ (- (* -1 (/ (- (* -1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (* (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))) (* 1/2 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))) (* (pow x-scale 2) (* (pow y-scale 2) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))))))))))) (* a (* x-scale y-scale))) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (- (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (+ (* 1/16 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) (* 1/2 (* (sqrt (/ 1 (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)))) (- (+ (* 2 (* (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) (- (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow x-scale 4) (* (pow y-scale 4) (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))))))))))))) (* x-scale y-scale)) (sqrt (/ 1 (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) a)) (* -1/4 (* (/ (* (pow b 2) (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 3) (pow y-scale 3))) (sqrt (/ 1 (* (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2)) (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))))))))))) a)) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (- (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))) (+ (sqrt (+ (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2)))))))))) |
(neg.f64 (*.f64 (*.f64 a (*.f64 a a)) (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b (*.f64 b b)) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 a (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (-.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 b #s(literal 0 binary64))))) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 x-scale y-scale)))) a)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))) (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 y-scale y-scale)))))) a)) (*.f64 (/.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 y-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) x-scale) |
(/ (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) y-scale) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 y-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) x-scale) |
(/ (- (* (pow x-scale 2) (- (* (pow x-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) y-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* y-scale (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) x-scale) |
(/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) y-scale) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) y-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 y-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) x-scale) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (*.f64 x-scale x-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) y-scale)) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (*.f64 x-scale x-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) y-scale)) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) y-scale)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))))) (*.f64 x-scale x-scale)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* (pow x-scale 2) y-scale)) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))) (*.f64 x-scale x-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) y-scale)) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (*.f64 x-scale x-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 6) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2) (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))))) (* (pow x-scale 4) y-scale)) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) 2) (pow (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (* y-scale (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (- (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) y-scale)) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) y-scale)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))))))) (*.f64 x-scale x-scale)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 x-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) y-scale) |
(/ (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) x-scale) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 x-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) y-scale) |
(/ (- (* (pow y-scale 2) (- (* (pow y-scale 2) (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))) (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 3))) (* 1/16 (/ (pow (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2)))) 2) (* (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))))))) x-scale) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2))))))) (* x-scale (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))) y-scale) |
(/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) x-scale) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) x-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 x-scale (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) y-scale) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (*.f64 y-scale y-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64)))) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (*.f64 y-scale y-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 6 binary64)))) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))))) (*.f64 y-scale y-scale)) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) |
(/ (- (* 1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))) (*.f64 y-scale y-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64)))) (neg.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (*.f64 y-scale y-scale)) |
(/ (- (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 3))) (* 1/16 (/ (pow (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (+ (* -1/4 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (pow (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) 2) (pow (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) 2))))))) (* x-scale (* (pow y-scale 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))) (sqrt (/ 1 (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (- (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))))))))) (pow y-scale 2)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 6 binary64)))) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))))))))))) (*.f64 y-scale y-scale)) |
(* -1 (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))) (neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (+ (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))))) (+ (* 2 (* (- (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (+ (* 1/4 (/ (* (pow y-scale 2) (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))) (* 1/2 (/ (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* x-scale (sqrt 2)))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (* x-scale (sqrt 2)))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))) (neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
(* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (- (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))))) (sqrt (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (pow (- (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))) 2))))))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) |
Compiled 448 133 to 9 597 computations (97.9% saved)
34 alts after pruning (34 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 150 | 30 | 2 180 |
| Fresh | 8 | 4 | 12 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 2 163 | 34 | 2 197 |
| Status | Accuracy | Program |
|---|---|---|
| 1.4% | (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) | |
| 0.4% | (/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) | |
| ▶ | 1.2% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.9% | (*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) | |
| 3.9% | (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) | |
| 8.0% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| 18.7% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 33.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) | |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| ▶ | 3.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| 4.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) | |
| 9.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 3.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 4.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) | |
| 6.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| ▶ | 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| 1.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) | |
| 4.9% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) | |
| 7.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 12.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 14.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| ▶ | 39.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 33.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale)) | |
| 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) | |
| 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 0.2% | (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) | |
| ▶ | 33.7% | (*.f64 a x-scale) |
| 33.5% | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
Compiled 7 484 to 2 510 computations (66.5% saved)
| 1× | egg-herbie |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| ✓ | cost-diff | 5824 | (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
| ✓ | cost-diff | 8640 | (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
| ✓ | cost-diff | 128 | (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
| ✓ | cost-diff | 128 | (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
| ✓ | cost-diff | 512 | (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) |
| ✓ | cost-diff | 640 | (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
| ✓ | cost-diff | 256 | (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| ✓ | cost-diff | 384 | (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
| ✓ | cost-diff | 512 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 5824 | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 a x-scale) |
| ✓ | cost-diff | 0 | (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) b) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 5 934× | lower-*.f32 |
| 5 850× | lower-*.f64 |
| 4 358× | lower-/.f32 |
| 4 336× | lower-/.f64 |
| 1 728× | associate-/r* |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 102 | 1850 |
| 0 | 194 | 1750 |
| 1 | 405 | 1673 |
| 2 | 1448 | 1669 |
| 3 | 6694 | 1659 |
| 0 | 8287 | 1630 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
y-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 a x-scale) |
a |
x-scale |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) |
(*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) |
(neg.f64 (*.f64 a b)) |
(*.f64 a b) |
a |
b |
(*.f64 (*.f64 a b) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(literal 2 binary64) |
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) |
x-scale |
(*.f64 x-scale (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
y-scale |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(*.f64 a a) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) |
(*.f64 a a) |
a |
(/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/90 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 y-scale y-scale) |
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
#s(literal -1/2 binary64) |
(*.f64 x-scale x-scale) |
(sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 b x-scale) |
b |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/2 binary64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
| Outputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
y-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 a x-scale) |
a |
x-scale |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 y-scale (*.f64 (*.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (*.f64 b a) (*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal 8 binary64) (*.f64 b a))) (*.f64 b a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (*.f64 b a) (*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal 8 binary64) (*.f64 b a))) (*.f64 b a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (*.f64 b a) (*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal 8 binary64) (*.f64 b a))) (*.f64 b a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (*.f64 b a) (*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal 8 binary64) (*.f64 b a))) (*.f64 b a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal 8 binary64) (*.f64 b a))) (*.f64 b a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (neg.f64 (*.f64 a (*.f64 b (*.f64 b a)))) (/.f64 #s(literal 8 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) |
(neg.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b a))) #s(literal 8 binary64))) |
(*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) |
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) #s(literal -4 binary64))) |
(neg.f64 (*.f64 a b)) |
(*.f64 b (neg.f64 a)) |
(*.f64 a b) |
(*.f64 b a) |
a |
b |
(*.f64 (*.f64 a b) #s(literal 4 binary64)) |
(*.f64 (*.f64 b a) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(literal 2 binary64) |
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
x-scale |
(*.f64 x-scale (*.f64 y-scale y-scale)) |
(*.f64 y-scale (*.f64 y-scale x-scale)) |
(*.f64 y-scale y-scale) |
y-scale |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(neg.f64 (*.f64 a (*.f64 b (*.f64 b a)))) |
(*.f64 b a) |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (*.f64 a a)) |
(*.f64 a a) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) #s(literal -4 binary64))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
(*.f64 x-scale y-scale) |
(*.f64 y-scale x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale x-scale))) (sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (fma.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale x-scale))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (fma.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) |
(-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (*.f64 a a) (fma.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) |
(*.f64 (*.f64 a a) (fma.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) |
(*.f64 a a) |
a |
(/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/90 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 y-scale y-scale) |
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) |
(*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) |
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) |
#s(literal -1/2 binary64) |
(*.f64 x-scale x-scale) |
(sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
(pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) |
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 y-scale x-scale))) |
(*.f64 b x-scale) |
b |
x-scale |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/2 binary64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
| ✓ | accuracy | 100.0% | (neg.f64 (*.f64 a b)) |
| ✓ | accuracy | 100.0% | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
| ✓ | accuracy | 100.0% | (neg.f64 a) |
| ✓ | accuracy | 100.0% | (*.f64 a x-scale) |
| ✓ | accuracy | 100.0% | (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 1/4 binary64) b) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 2 binary64)) |
| 1.1s | 137× | 5 | exit |
| 399.0ms | 61× | 4 | exit |
| 84.0ms | 35× | 1 | invalid |
| 15.0ms | 1× | 3 | exit |
| 11.0ms | 14× | 1 | exit |
| 9.0ms | 7× | 0 | invalid |
| 8.0ms | 1× | 2 | exit |
Compiled 1 866 to 107 computations (94.3% saved)
ival-cos: 430.0ms (29.4% of total)ival-sin: 296.0ms (20.3% of total)ival-mult: 185.0ms (12.7% of total)adjust: 125.0ms (8.6% of total)ival-div: 110.0ms (7.5% of total)ival-pow2: 95.0ms (6.5% of total)const: 93.0ms (6.4% of total)ival-sqrt: 56.0ms (3.8% of total)ival-add: 32.0ms (2.2% of total)ival-sub: 17.0ms (1.2% of total)ival-pow: 9.0ms (0.6% of total)ival-neg: 6.0ms (0.4% of total)ival-pi: 4.0ms (0.3% of total)exact: 2.0ms (0.1% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 #s(literal 1/4 binary64) b)> |
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))> |
#<alt (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))> |
#<alt (*.f64 a x-scale)> |
#<alt (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))> |
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))> |
#<alt (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))> |
#<alt (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))> |
#<alt (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))> |
#<alt (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)))> |
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))> |
#<alt (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))> |
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))> |
#<alt (sqrt.f64 #s(literal 2 binary64))> |
#<alt (sqrt.f64 #s(literal 8 binary64))> |
#<alt (neg.f64 a)> |
#<alt (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))> |
#<alt (neg.f64 (*.f64 a b))> |
#<alt (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))> |
#<alt (PI.f64)> |
#<alt (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
| Outputs |
|---|
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* y-scale (sqrt 2))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* (pow x-scale 2) (pow y-scale 2))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* -1 (* a x-scale))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))> |
#<alt (* -1 (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))> |
#<alt (/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))> |
#<alt (/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))> |
#<alt (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))> |
#<alt (/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))> |
#<alt (/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))))> |
#<alt (/ (pow a 2) (pow y-scale 2))> |
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow a 2) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2))> |
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt (+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)))> |
#<alt 1> |
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (* 1/32400 (* (pow angle 2) (pow (PI) 2)))> |
#<alt (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))> |
#<alt (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6)))))))> |
#<alt (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6))))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/129600 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* 1/2 (* (pow angle 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4))))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (- (* -1/24488801280000000 (pow (PI) 6)) (* -1/129600 (* (pow (PI) 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))) (* 1/2 (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (sqrt (cos (* 1/180 (* angle (PI)))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))> |
#<alt (* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -1 a)> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* -1 (* a b))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt (* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2))))> |
#<alt 1> |
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (cos (* 1/90 (* angle (PI))))> |
#<alt (* 1/90 (* angle (PI)))> |
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))> |
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt (sin (* 1/90 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (* 1/180 (* angle (PI)))> |
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
168 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 36.0ms | b | @ | -inf | (* (/ (* (* (neg (* a b)) (* (* a b) 4)) 2) (* x-scale (* x-scale (* y-scale y-scale)))) (* (* b a) (* b (neg a)))) |
| 27.0ms | y-scale | @ | inf | (* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (* (pow (cos (* 1/180 (* angle (PI)))) 1/2) (pow (cos (* 1/180 (* angle (PI)))) 1/2)) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) (sqrt (+ (* 4 (* (pow (cos (* (* 1/180 angle) (PI))) 2) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* (* x-scale x-scale) (* y-scale y-scale))))) (pow (- (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) 2)))))) |
| 13.0ms | x-scale | @ | -inf | (* a x-scale) |
| 3.0ms | a | @ | inf | (- (/ (* (* a a) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale x-scale)) (/ (* (* a a) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* y-scale y-scale))) |
| 3.0ms | a | @ | 0 | (- (/ (* (* a a) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale x-scale)) (/ (* (* a a) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* y-scale y-scale))) |
| 1× | batch-egg-rewrite |
| 5 376× | lower-*.f32 |
| 5 298× | lower-*.f64 |
| 2 888× | lower-fma.f32 |
| 2 884× | lower-fma.f64 |
| 2 672× | lower-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 91 | 513 |
| 0 | 171 | 484 |
| 1 | 616 | 449 |
| 2 | 4930 | 408 |
| 0 | 8337 | 401 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 a x-scale) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(sqrt.f64 #s(literal 2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(neg.f64 a) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) |
(neg.f64 (*.f64 a b)) |
(sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))) |
(PI.f64) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 y-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) b) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 b #s(literal 1/4 binary64)) |
(*.f64 y-scale #s(literal 4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 #s(literal 4 binary64) y-scale) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale) |
(*.f64 a x-scale) |
(*.f64 x-scale a) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 y-scale x-scale)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 y-scale x-scale))) #s(literal 1 binary64))) |
(exp.f64 (fma.f64 (log.f64 y-scale) #s(literal 2 binary64) (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 x-scale) #s(literal 2 binary64) (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) |
(pow.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) #s(literal 1 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 y-scale x-scale))) |
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) |
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 y-scale x-scale) (*.f64 y-scale x-scale)) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) x-scale) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 y-scale (*.f64 x-scale x-scale)) y-scale) |
(*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale) |
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))))) |
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))))) |
(neg.f64 (*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))))) |
(/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))) #s(literal 1 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))))) |
(/.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) #s(literal 1 binary64)) (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64))))) |
(/.f64 (/.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) #s(literal 4 binary64)) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(pow.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))))) |
(*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))))) |
(*.f64 (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))) (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))))))) |
(*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale) |
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) #s(literal 1 binary64)) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))))) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))) |
(/.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 2 binary64) (*.f64 a a))))) |
(/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale)) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale)) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))))) |
(/.f64 (*.f64 (neg.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64))))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (*.f64 b a) #s(literal 8 binary64)) x-scale)) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) y-scale) |
(/.f64 (/.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) y-scale) y-scale) |
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))) #s(literal -1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) |
(*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (neg.f64 x-scale)) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 b a)) (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (*.f64 a a) y-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 b a))) |
(neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 b a))) |
(/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))))) |
(/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))))) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (neg.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (*.f64 b a) #s(literal 8 binary64)) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))))) |
(/.f64 (*.f64 (neg.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64))))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (*.f64 b a) #s(literal 8 binary64)) x-scale)) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale) |
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) #s(literal -1 binary64)) |
(*.f64 b (*.f64 (neg.f64 (*.f64 a (*.f64 b a))) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 b a) (*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) |
(*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) |
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (neg.f64 x-scale)) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) |
(*.f64 (*.f64 b (*.f64 b a)) (*.f64 (neg.f64 a) (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b a))) |
(*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 (*.f64 b a)) (/.f64 (*.f64 (*.f64 b a) #s(literal 8 binary64)) x-scale)) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 y-scale x-scale))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 x-scale x-scale))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) x-scale)) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) y-scale)) |
(*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) b) (neg.f64 (*.f64 a (*.f64 b a)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b a))) (*.f64 b a)) |
(*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 b (*.f64 b a))) (neg.f64 a)) |
(*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (/.f64 (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64)))) (neg.f64 x-scale))) (/.f64 #s(literal 2 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) b) (neg.f64 a)) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) a) (neg.f64 b)) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (neg.f64 a)) b) |
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 b a)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) (*.f64 b a)) |
(+.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(+.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))))) |
(fma.f64 a (neg.f64 (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 a (*.f64 a (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 a (*.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 a (/.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 x-scale x-scale)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 a) (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 a a) (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (neg.f64 (*.f64 a a)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) x-scale) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) x-scale) (/.f64 (*.f64 a a) x-scale) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (*.f64 a a) y-scale) (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 a a) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 (*.f64 a a)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) x-scale) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) (*.f64 a a) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (neg.f64 (/.f64 (*.f64 a a) y-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 y-scale (*.f64 x-scale x-scale))) |
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) y-scale) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) y-scale)) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) #s(literal 1 binary64))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) y-scale) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) y-scale)) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 x-scale (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale #s(literal 1 binary64))) (*.f64 x-scale (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 x-scale (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) y-scale) (*.f64 x-scale (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 y-scale x-scale)) |
(/.f64 (neg.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (pow.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale) |
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))))) |
(+.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(+.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))))) |
(fma.f64 a (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 a (*.f64 a (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 a (*.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 a (/.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 a a)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (*.f64 a a) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 x-scale x-scale))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) x-scale) (/.f64 (*.f64 a a) x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (/.f64 (*.f64 a a) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) a (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 a a) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(fma.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))))) |
(/.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 y-scale (*.f64 x-scale x-scale))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 #s(literal 1 binary64) y-scale (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) y-scale)) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (*.f64 y-scale y-scale) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) #s(literal 1 binary64))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) y-scale (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) y-scale)) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale) (*.f64 x-scale (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 x-scale #s(literal 1 binary64))) (*.f64 x-scale (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) (neg.f64 (*.f64 y-scale y-scale)) (*.f64 x-scale (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 x-scale (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)) y-scale (*.f64 x-scale (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)))) (*.f64 y-scale x-scale)) |
(/.f64 (fma.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (neg.f64 (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 #s(literal 1 binary64) x-scale (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) x-scale)) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (*.f64 x-scale x-scale) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) #s(literal 1 binary64))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) (neg.f64 (*.f64 x-scale x-scale)) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (neg.f64 (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))) x-scale (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) x-scale)) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)) (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale x-scale))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)) (neg.f64 (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 a a))))) (*.f64 y-scale (neg.f64 (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) y-scale)) x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) x-scale)))) (*.f64 y-scale x-scale)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))))) |
(pow.f64 (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) |
(+.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal -1/2 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) |
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))) |
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) |
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) |
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))) |
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 #s(literal -1/4 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) |
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))) |
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) #s(literal -1 binary64)) |
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))) |
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)) #s(literal 1/2 binary64)) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) |
(+.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))) |
(+.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) |
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))) |
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) |
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/4 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) |
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))) |
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 #s(literal 1/4 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) |
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))) |
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) #s(literal -1 binary64)) |
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))) |
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sqrt.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (E.f64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1/4 binary64)) #s(literal 2 binary64))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1/4 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1/4 binary64)))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 1/8 binary64)) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale)) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale)) |
(*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale))) |
(*.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 b (*.f64 y-scale x-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale x-scale))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(pow.f64 #s(literal 4 binary64) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(pow.f64 #s(literal 64 binary64) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 #s(literal 8 binary64))) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(+.f64 #s(literal 0 binary64) (neg.f64 a)) |
(-.f64 #s(literal 0 binary64) a) |
(neg.f64 a) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 a a) a)) (+.f64 #s(literal 0 binary64) (fma.f64 a a (*.f64 #s(literal 0 binary64) a)))) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (+.f64 #s(literal 0 binary64) a)) |
(*.f64 a #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) a) |
(+.f64 #s(literal 0 binary64) (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(-.f64 #s(literal 0 binary64) (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 3/2 binary64))) (+.f64 #s(literal 0 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1 binary64)) (*.f64 #s(literal 0 binary64) (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1 binary64))) (+.f64 #s(literal 0 binary64) (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale x-scale)) (neg.f64 (sqrt.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))))) |
(*.f64 (neg.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale x-scale))) (sqrt.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale x-scale))) (sqrt.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))) |
(+.f64 #s(literal 0 binary64) (neg.f64 (*.f64 b a))) |
(-.f64 #s(literal 0 binary64) (*.f64 b a)) |
(neg.f64 (*.f64 b a)) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 b a) (*.f64 b a)) (*.f64 b a))) (+.f64 #s(literal 0 binary64) (fma.f64 (*.f64 b a) (*.f64 b a) (*.f64 #s(literal 0 binary64) (*.f64 b a))))) |
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 b a) (*.f64 b a))) (+.f64 #s(literal 0 binary64) (*.f64 b a))) |
(*.f64 b (neg.f64 a)) |
(*.f64 a (neg.f64 b)) |
(*.f64 (*.f64 b a) #s(literal -1 binary64)) |
(*.f64 (neg.f64 a) b) |
(*.f64 #s(literal -1 binary64) (*.f64 b a)) |
(*.f64 (neg.f64 b) a) |
(*.f64 (*.f64 b #s(literal -1 binary64)) a) |
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64))) |
(-.f64 #s(literal 0 binary64) (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) |
(neg.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))) (sqrt.f64 (*.f64 y-scale y-scale))) |
(pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal 1/4 binary64)) |
(pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) #s(literal 1/2 binary64)) |
(*.f64 #s(literal 1 binary64) (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) |
(*.f64 #s(literal -1 binary64) (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale x-scale)) (sqrt.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))) |
(*.f64 (sqrt.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))) (/.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))))) (*.f64 y-scale x-scale))) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (sqrt.f64 (/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale)))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1/4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 1/4 binary64))) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (E.f64) (log.f64 (PI.f64))) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (E.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64))))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))))) (exp.f64 (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))))) |
(*.f64 (exp.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)))) (exp.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64)))) (cbrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (PI.f64) #s(literal 2/3 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sqrt.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (E.f64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sqrt.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (E.f64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3/4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
| 1× | egg-herbie |
| 7 554× | lower-*.f64 |
| 7 554× | lower-*.f32 |
| 6 594× | lower-fma.f64 |
| 6 594× | lower-fma.f32 |
| 4 644× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 887 | 24951 |
| 1 | 2849 | 23220 |
| 0 | 8223 | 22702 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* y-scale (sqrt 2)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* -1 (* a x-scale)) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(* -1 (/ (pow a 2) (pow y-scale 2))) |
(- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(/ (pow a 2) (pow y-scale 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow a 2) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
1 |
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4))))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6)))))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
1 |
(+ 1 (* -1/129600 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* 1/2 (* (pow angle 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))) |
(+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (- (* -1/24488801280000000 (pow (PI) 6)) (* -1/129600 (* (pow (PI) 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))) (* 1/2 (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4))))))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -1 a) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* -1 (* a b)) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
1 |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* 1/90 (* angle (PI)))) |
(* 1/90 (* angle (PI))) |
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI)))) |
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5)))))))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin (* 1/90 (* angle (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* 1/4 b) |
(*.f64 #s(literal 1/4 binary64) b) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* y-scale (sqrt 2)) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* (pow x-scale 2) (pow y-scale 2)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* -1 (* a x-scale)) |
(*.f64 x-scale (neg.f64 a)) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 16 (/ (* (pow a 6) (pow b 4)) (* (pow x-scale 2) (pow y-scale 4)))) |
(/.f64 (*.f64 #s(literal 16 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64)))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))) |
(/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (- (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2)))))) |
(*.f64 (*.f64 a a) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* -1 (/ (pow a 2) (pow y-scale 2))) |
(/.f64 (*.f64 a a) (neg.f64 (*.f64 y-scale y-scale))) |
(- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 a a) (neg.f64 (*.f64 y-scale y-scale)))) |
(- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (neg.f64 (*.f64 y-scale y-scale)))) |
(- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))) (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2)))))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(-.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/765275040000000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/3149280000 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/32400 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 a x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 a x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) |
(/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 a x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(neg.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(neg.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(- (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(neg.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (- (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (* -1 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))) |
(*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow y-scale 2))) (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow y-scale 2))))))) |
(*.f64 (*.f64 a a) (+.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal -1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale y-scale))))) |
(/ (pow a 2) (pow y-scale 2)) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow y-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow a 2) (pow y-scale 2))) |
(fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow y-scale 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))) (pow y-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale)) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale)) |
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (* (pow x-scale 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow y-scale 2))) (pow x-scale 2)) |
(/.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale)) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2)) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(+ (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow y-scale 2))) |
(*.f64 (*.f64 a a) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6)))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/129600 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/129600 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* 1/2 (* (pow angle 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/129600 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/50388480000 binary64)))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/129600 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (- (* -1/24488801280000000 (pow (PI) 6)) (* -1/129600 (* (pow (PI) 2) (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4)))))))) (* 1/2 (- (* 1/25194240000 (pow (PI) 4)) (* 1/16796160000 (pow (PI) 4))))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/50388480000 binary64))) #s(literal 1/129600 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/50388480000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/129600 binary64))) #s(literal 1 binary64)) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(sqrt (cos (* 1/180 (* angle (PI))))) |
(sqrt.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 x-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64)))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))) (/.f64 b (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))))))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64)))))) (/.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (/.f64 b (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64)))) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (/.f64 b (pow.f64 x-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (/.f64 b (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64)))) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (/.f64 b (pow.f64 x-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))) (/.f64 b (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 b (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))))))) (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64)))))) (/.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64))))))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -1/4 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))) (/.f64 b (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (/.f64 b (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))))) (/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64)))) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (/.f64 b (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))))) (/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 8 binary64)))) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 angle b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal 1/765275040000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/382637520000000 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (fma.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal 1/765275040000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/382637520000000 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) #s(literal -1/347128758144000000000 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/347128758144000000000 binary64) (*.f64 #s(literal -1/2 binary64) (fma.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/11108120260608000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/176319369216000000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/765275040000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal -1/765275040000000 binary64)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/347128758144000000000 binary64) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/173564379072000000000 binary64) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/382637520000000 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (*.f64 (-.f64 (fma.f64 #s(literal 1/765275040000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/382637520000000 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -1 a) |
(neg.f64 a) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* -1 (* a b)) |
(*.f64 b (neg.f64 a)) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* -4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(* 4 (/ (* (pow a 3) (pow b 2)) (* x-scale (pow y-scale 2)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64) (*.f64 (*.f64 #s(literal 1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64) (*.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))) #s(literal 1 binary64)) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(* 1/90 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) |
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) |
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/708588000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) |
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
(sin (* 1/90 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) #s(literal -1/34992000 binary64) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
Compiled 162 025 to 8 002 computations (95.1% saved)
43 alts after pruning (41 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 764 | 17 | 1 781 |
| Fresh | 5 | 24 | 29 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 772 | 43 | 1 815 |
| Status | Accuracy | Program |
|---|---|---|
| 0.5% | (/.f64 (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64))))) | |
| 0.9% | (*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) | |
| 0.9% | (*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) | |
| 39.8% | (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) | |
| 3.9% | (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) | |
| ▶ | 16.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
| 8.0% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| 39.8% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))) | |
| ▶ | 40.1% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
| 33.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) | |
| ▶ | 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| 6.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) | |
| 9.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 3.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) | |
| 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 4.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) | |
| 4.3% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (/.f64 (*.f64 a a) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) a (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 6.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) | |
| 4.3% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 1.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) | |
| 4.9% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) | |
| 7.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 12.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 14.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| 40.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) | |
| ✓ | 39.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 33.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale)) | |
| 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) | |
| ▶ | 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
| 0.3% | (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) | |
| 0.2% | (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) | |
| ✓ | 33.7% | (*.f64 a x-scale) |
| ▶ | 33.5% | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
Compiled 7 786 to 3 066 computations (60.6% saved)
| 1× | egg-herbie |
Found 19 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
| ✓ | cost-diff | 384 | (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 512 | (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) |
| ✓ | cost-diff | 5184 | (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) a) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
| ✓ | cost-diff | 12480 | (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 a x-scale) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/4 binary64) b) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
| ✓ | cost-diff | 640 | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
| 12 528× | lower-fma.f32 |
| 12 526× | lower-fma.f64 |
| 6 592× | lower-*.f32 |
| 6 528× | lower-*.f64 |
| 3 316× | lower-/.f32 |
Useful iterations: 5 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 72 | 1053 |
| 0 | 133 | 1043 |
| 1 | 256 | 1039 |
| 2 | 681 | 1029 |
| 3 | 2863 | 1025 |
| 4 | 4474 | 1025 |
| 5 | 5954 | 1022 |
| 0 | 8271 | 1022 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
y-scale |
#s(literal 4 binary64) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 a x-scale) |
a |
x-scale |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) a) |
#s(literal 1/4 binary64) |
a |
(*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) |
x-scale |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(log.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
#s(literal 1/2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 y-scale y-scale) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) |
#s(literal -1/2 binary64) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
y-scale |
b |
x-scale |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
| Outputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 b y-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b y-scale)) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
y-scale |
#s(literal 4 binary64) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 a x-scale) |
a |
x-scale |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) a) |
#s(literal 1/4 binary64) |
a |
(*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) |
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) |
x-scale |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(log.f64 #s(literal 2 binary64)) |
#s(literal 2 binary64) |
#s(literal 1/2 binary64) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale x-scale))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale x-scale))) |
(*.f64 #s(literal 1/4 binary64) b) |
#s(literal 1/4 binary64) |
b |
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale x-scale)) |
(*.f64 x-scale y-scale) |
(*.f64 y-scale x-scale) |
x-scale |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 y-scale y-scale) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) |
(neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(literal -1/2 binary64) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale x-scale))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale x-scale))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 y-scale x-scale))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b y-scale)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
y-scale |
b |
x-scale |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 y-scale y-scale) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
Found 19 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
| ✓ | accuracy | 100.0% | (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
| ✓ | accuracy | 3.1% | (PI.f64) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 1/4 binary64) a) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (log.f64 #s(literal 2 binary64)) |
| ✓ | accuracy | 100.0% | (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
| ✓ | accuracy | 100.0% | (*.f64 a x-scale) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 8 binary64)) |
| ✓ | accuracy | 100.0% | (sqrt.f64 #s(literal 2 binary64)) |
| ✓ | accuracy | 100.0% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
| ✓ | accuracy | 100.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
| ✓ | accuracy | 100.0% | (*.f64 #s(literal 1/4 binary64) b) |
| 1.6s | 227× | 5 | exit |
| 330.0ms | 24× | 4 | exit |
| 3.0ms | 1× | 2 | exit |
| 2.0ms | 4× | 1 | exit |
Compiled 1 060 to 75 computations (92.9% saved)
ival-cos: 586.0ms (32.3% of total)ival-sin: 498.0ms (27.5% of total)ival-mult: 215.0ms (11.9% of total)ival-pow2: 187.0ms (10.3% of total)adjust: 89.0ms (4.9% of total)ival-div: 74.0ms (4.1% of total)const: 50.0ms (2.8% of total)ival-sqrt: 36.0ms (2% of total)ival-log: 28.0ms (1.5% of total)ival-add: 17.0ms (0.9% of total)ival-exp: 14.0ms (0.8% of total)ival-sub: 10.0ms (0.6% of total)ival-pi: 4.0ms (0.2% of total)exact: 3.0ms (0.2% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)> |
#<alt (*.f64 #s(literal 1/4 binary64) b)> |
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))> |
#<alt (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 a x-scale)> |
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))> |
#<alt (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64))))> |
#<alt (*.f64 #s(literal 1/4 binary64) a)> |
#<alt (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))> |
#<alt (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))> |
#<alt (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))> |
#<alt (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))> |
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))> |
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale))> |
#<alt (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)> |
#<alt (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b)> |
#<alt (sqrt.f64 #s(literal 2 binary64))> |
#<alt (sqrt.f64 #s(literal 8 binary64))> |
#<alt (log.f64 #s(literal 2 binary64))> |
#<alt (PI.f64)> |
#<alt (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))> |
#<alt (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))> |
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))> |
| Outputs |
|---|
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* b y-scale)> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 (* b y-scale))> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 b)> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a (* x-scale (* (sqrt 2) (sqrt 8))))> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* a x-scale)> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* 1/4 a)> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* x-scale (* (sqrt 2) (sqrt 8)))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))))))))))))))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))> |
#<alt (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2)))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2)))))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))> |
#<alt (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 1/16200 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2)))> |
#<alt (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2)))))> |
#<alt (* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* 2 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))> |
#<alt (* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* 2 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))> |
#<alt (* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))> |
#<alt (* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))> |
#<alt (* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))> |
#<alt (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))> |
#<alt (+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))> |
#<alt (* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))> |
#<alt (* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))> |
#<alt (* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* x-scale (* y-scale (sqrt 8))))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt (* b (* y-scale (sqrt 8)))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (* 1/180 (* angle (PI)))> |
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt 1> |
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))> |
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (cos (* 1/180 (* angle (PI))))> |
#<alt (* 1/180 (* angle (PI)))> |
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))> |
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
#<alt (sin (* 1/180 (* angle (PI))))> |
123 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 47.0ms | x-scale | @ | -inf | (* (* 1/4 (* (* (* (sqrt 8) y-scale) b) x-scale)) (sqrt (- (+ (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) (sqrt (+ (* 4 (* (pow (cos (* (* 1/180 angle) (PI))) 2) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* (* x-scale x-scale) (* y-scale y-scale))))) (pow (- (/ (pow (cos (* (* 1/180 angle) (PI))) 2) (* x-scale x-scale)) (/ (pow (sin (* (* 1/180 angle) (PI))) 2) (* y-scale y-scale))) 2)))))) |
| 12.0ms | a | @ | inf | (* 1/4 a) |
| 3.0ms | angle | @ | 0 | (* (* (* 1/4 b) (* (* x-scale y-scale) (sqrt 8))) (sqrt (+ (/ (pow (sin (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale)) (* -1/2 (* (* (pow (sin (* (* angle (PI)) 1/180)) 2) (/ (pow (cos (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale))) (/ 2 (pow (cos (* (* angle (PI)) 1/180)) 2))))))) |
| 2.0ms | b | @ | 0 | (* (* (* 1/4 b) (* (* x-scale y-scale) (sqrt 8))) (sqrt (+ (/ (pow (sin (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale)) (* -1/2 (* (* (pow (sin (* (* angle (PI)) 1/180)) 2) (/ (pow (cos (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale))) (/ 2 (pow (cos (* (* angle (PI)) 1/180)) 2))))))) |
| 1.0ms | x-scale | @ | 0 | (* (* (* 1/4 b) (* (* x-scale y-scale) (sqrt 8))) (sqrt (+ (/ (pow (sin (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale)) (* -1/2 (* (* (pow (sin (* (* angle (PI)) 1/180)) 2) (/ (pow (cos (* (* angle (PI)) 1/180)) 2) (* y-scale y-scale))) (/ 2 (pow (cos (* (* angle (PI)) 1/180)) 2))))))) |
| 1× | batch-egg-rewrite |
| 4 188× | lower-*.f32 |
| 4 126× | lower-*.f64 |
| 3 876× | lower-/.f32 |
| 3 866× | lower-/.f64 |
| 3 810× | lower-fma.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 72 | 395 |
| 0 | 133 | 366 |
| 1 | 418 | 340 |
| 2 | 2565 | 327 |
| 0 | 8792 | 325 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 a x-scale) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) a) |
(*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) |
(sqrt.f64 #s(literal 2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(log.f64 #s(literal 2 binary64)) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) #s(literal 4 binary64))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(literal 4 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b y-scale)) #s(literal 4 binary64)) |
(*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) (*.f64 b y-scale))) |
(*.f64 #s(literal 1 binary64) (*.f64 b y-scale)) |
(*.f64 (*.f64 y-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) b)) y-scale) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b y-scale)) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) y-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 y-scale (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 y-scale #s(literal 1/4 binary64)) b) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 b #s(literal 1/4 binary64)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 4 binary64) (*.f64 a x-scale))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale)) |
(*.f64 a (*.f64 (*.f64 #s(literal 4 binary64) x-scale) #s(literal 1/4 binary64))) |
(*.f64 a (*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 4 binary64) x-scale))) |
(*.f64 x-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 a x-scale) #s(literal 1 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a x-scale)) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 #s(literal 4 binary64) x-scale)) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 #s(literal 4 binary64) x-scale) (*.f64 #s(literal 1/4 binary64) a)) |
(*.f64 #s(literal 1 binary64) (*.f64 a x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) x-scale) #s(literal 1/4 binary64)) a) |
(*.f64 #s(literal 4 binary64) (*.f64 a x-scale)) |
(*.f64 a (*.f64 #s(literal 4 binary64) x-scale)) |
(*.f64 x-scale (*.f64 a #s(literal 4 binary64))) |
(*.f64 (*.f64 a x-scale) #s(literal 4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 4 binary64) x-scale) a) |
(*.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 #s(literal 4 binary64) a) x-scale) |
(*.f64 (*.f64 a (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 a x-scale) |
(*.f64 x-scale a) |
#s(literal 4 binary64) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 1/2 binary64))) (log.f64 #s(literal 2 binary64)))) |
(sqrt.f64 #s(literal 2 binary64)) |
(pow.f64 #s(literal 4 binary64) #s(literal 1/4 binary64)) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 #s(literal 2 binary64))) |
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 4 binary64) (*.f64 a x-scale))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale)) |
(*.f64 a (*.f64 (*.f64 #s(literal 4 binary64) x-scale) #s(literal 1/4 binary64))) |
(*.f64 a (*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 4 binary64) x-scale))) |
(*.f64 x-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 a x-scale) #s(literal 1 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a x-scale)) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 #s(literal 4 binary64) x-scale)) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) a))) |
(*.f64 (*.f64 #s(literal 4 binary64) x-scale) (*.f64 #s(literal 1/4 binary64) a)) |
(*.f64 #s(literal 1 binary64) (*.f64 a x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) x-scale) #s(literal 1/4 binary64)) a) |
(*.f64 #s(literal 1/4 binary64) a) |
(*.f64 a #s(literal 1/4 binary64)) |
(*.f64 #s(literal 4 binary64) x-scale) |
(*.f64 x-scale #s(literal 4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(-.f64 (/.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -1 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 #s(literal -1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(fma.f64 (pow.f64 (/.f64 y-scale (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) |
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) (/.f64 (*.f64 y-scale y-scale) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) (/.f64 (*.f64 y-scale y-scale) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) |
(/.f64 (neg.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))))) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (neg.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))))) |
(*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))) |
(/.f64 (neg.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(/.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))) |
(/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal -2 binary64)) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (neg.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal -2 binary64))) (neg.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal -1/2 binary64))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64))) |
(*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64)) |
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64))) |
(*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(*.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) |
(*.f64 (*.f64 #s(literal -1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))))) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -2 binary64)) (*.f64 (*.f64 y-scale y-scale) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal -2 binary64)) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))) |
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(/.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -2 binary64))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (neg.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) (neg.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal -2 binary64))) (neg.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)))) |
(/.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) (neg.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) |
(*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) |
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) |
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (/.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(*.f64 (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale x-scale))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) |
(*.f64 (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale)))) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) b)) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale x-scale)))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale)))) |
(*.f64 (*.f64 (sqrt.f64 (-.f64 (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (pow.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) x-scale) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale)))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 x-scale (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale x-scale)))) |
(*.f64 (*.f64 y-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale x-scale))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale x-scale)) |
(*.f64 (*.f64 (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64)) b) |
(*.f64 b (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b x-scale))) |
(*.f64 x-scale (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 b x-scale))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b y-scale) x-scale)) |
(*.f64 (*.f64 y-scale (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) b) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b x-scale)) |
(*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) x-scale) |
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 b (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale x-scale)) |
(*.f64 (*.f64 b (*.f64 y-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b y-scale)) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) b)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b y-scale)) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) b) |
(*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 b (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 1/2 binary64))) (log.f64 #s(literal 2 binary64)))) |
(sqrt.f64 #s(literal 2 binary64)) |
(pow.f64 #s(literal 4 binary64) #s(literal 1/4 binary64)) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 #s(literal 2 binary64))) |
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(pow.f64 #s(literal 64 binary64) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 #s(literal 8 binary64))) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(log.f64 #s(literal 2 binary64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64))) |
(fabs.f64 (PI.f64)) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (E.f64) (log.f64 (PI.f64))) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (E.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 4/3 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (sqrt.f64 (PI.f64))) (sqrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) (pow.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))))) (exp.f64 (*.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64))))) |
(*.f64 (exp.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)))) (exp.f64 (*.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64)))) (cbrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (PI.f64) #s(literal 2/3 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) (PI.f64))))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal 2/3 binary64)))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 7 176× | lower-*.f64 |
| 7 176× | lower-*.f32 |
| 6 940× | lower-fma.f64 |
| 6 940× | lower-fma.f32 |
| 4 598× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 803 | 20972 |
| 1 | 2663 | 18330 |
| 0 | 8087 | 17887 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* b y-scale) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 (* b y-scale)) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 b) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* a x-scale) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* 1/4 a) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))))))))))))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
(* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 1/16200 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) |
(* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))))) |
(* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* 2 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) |
(* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* 2 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
(* b (* y-scale (sqrt 8))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* b y-scale) |
(*.f64 b y-scale) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 (* b y-scale)) |
(*.f64 (*.f64 b y-scale) #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 b) |
(*.f64 b #s(literal 1/4 binary64)) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a (* x-scale (* (sqrt 2) (sqrt 8)))) |
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* a x-scale) |
(*.f64 a x-scale) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* 1/4 a) |
(*.f64 #s(literal 1/4 binary64) a) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* x-scale (* (sqrt 2) (sqrt 8))) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) |
(*.f64 (*.f64 angle angle) #s(literal 0 binary64)) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) #s(literal 0 binary64) #s(literal 0 binary64))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) #s(literal 0 binary64) #s(literal 0 binary64)) #s(literal 0 binary64))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))))))))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) #s(literal 0 binary64) #s(literal 0 binary64)) #s(literal 0 binary64)) #s(literal 0 binary64))) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(/ (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) |
#s(literal 0 binary64) |
(* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) |
(*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))))) |
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal -1/765275040000000 binary64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) #s(literal 1/347128758144000000000 binary64)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal -1/765275040000000 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))) |
(* 1/16200 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) |
(*.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) #s(literal 1/16200 binary64)) |
(* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) #s(literal -1/1574640000 binary64) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* 2 (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* (pow angle 2) (+ (* 1/16200 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (* 2 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 angle b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64)))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 0 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) #s(literal 0 binary64)))) (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) #s(literal 0 binary64))) (fma.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 0 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))))))) (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1 (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))) (* 1/2 (/ (* (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) (- (+ (* -1 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))) (sqrt (/ 1 (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) #s(literal 0 binary64))) (fma.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) #s(literal 0 binary64)))))))) (*.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 0 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) #s(literal 0 binary64)))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(* y-scale (+ (* -1/16 (* (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* y-scale (+ (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* -1/16 (* (/ (* b (* x-scale (* (sqrt 8) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* -1/8 (* (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 y-scale (fma.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 b (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 b (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow x-scale 3) (* (sqrt 8) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (* (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 6)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* x-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow x-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (pow (sin (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale x-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(* x-scale (+ (* -1/16 (* (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
(*.f64 x-scale (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 b (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (/.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(* x-scale (+ (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* -1/16 (* (/ (* b (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* -1/8 (* (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* -1/8 (* (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (+ (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
(*.f64 x-scale (fma.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1/4 binary64) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
(fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* -1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 x-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
(*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
(fma.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(+ (* -1/4 (* (* b (* y-scale (sqrt 8))) (sqrt (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/16 (* (/ (* b (* (pow y-scale 3) (* (sqrt 8) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/2 (/ (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 6)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (/ (* b (* y-scale (* (sqrt 8) (+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow y-scale 4) (pow (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)) (sqrt (/ 1 (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
(fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (/.f64 b (pow.f64 x-scale #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (pow.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (/.f64 b (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/16 binary64) (*.f64 (*.f64 b (*.f64 (*.f64 (*.f64 y-scale (*.f64 y-scale y-scale)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(* 1/4 (* (* angle (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 angle b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) |
(* angle (+ (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 #s(literal 1/765275040000000 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/3149280000 binary64) (+.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/382637520000000 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))))))))))) |
(* angle (+ (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* (pow angle 2) (+ (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/8 (* (* (pow angle 2) (* b (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow x-scale 2))))))) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* 1/11108120260608000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 1/317374864588800000000 (/ (pow (PI) 8) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))) 2)))))) (+ (* -1/198359290368000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1388515032576000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4 (* (pow x-scale 4) (pow (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))) 2))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (* 1/2 (/ (* (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (+ (* 1/4 (/ (pow (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))))) (sqrt (/ 1 (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 #s(literal 1/765275040000000 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/3149280000 binary64) (+.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/382637520000000 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (fma.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/11108120260608000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/176319369216000000000 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -1/347128758144000000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))))) (pow.f64 (*.f64 #s(literal 1/3149280000 binary64) (+.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -1/173564379072000000000 binary64) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/3149280000 binary64) (+.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/382637520000000 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)))))) (*.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 #s(literal 1/765275040000000 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal -1/382637520000000 binary64) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/765275040000000 binary64) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/3149280000 binary64) (+.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1/382637520000000 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/347128758144000000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 x-scale #s(literal 4 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) |
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* x-scale (* y-scale (sqrt 8)))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(* b (* y-scale (sqrt 8))) |
(*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(* 1/180 (* angle (PI))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(* 1/180 (* angle (PI))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
Compiled 95 218 to 5 186 computations (94.6% saved)
54 alts after pruning (50 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 297 | 21 | 1 318 |
| Fresh | 7 | 29 | 36 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 2 | 2 |
| Total | 1 307 | 54 | 1 361 |
| Status | Accuracy | Program |
|---|---|---|
| 39.8% | (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) | |
| 18.4% | (*.f64 (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/4 binary64) b)) | |
| 10.0% | (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| 31.4% | (*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) | |
| 16.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) | |
| 15.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) | |
| 16.1% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) | |
| 16.2% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -1 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) | |
| 16.3% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) | |
| 15.8% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) | |
| 15.8% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64))))) | |
| 11.8% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) | |
| 16.1% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) | |
| 18.2% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) #s(literal 2 binary64)))))))) | |
| 18.3% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)))))))) | |
| 39.8% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))) | |
| ✓ | 40.1% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
| 33.6% | (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) | |
| 6.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) | |
| 4.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) | |
| 9.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 3.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) | |
| 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 3.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) | |
| 4.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) | |
| 4.3% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (/.f64 (*.f64 a a) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 3.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) a (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 6.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.4% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) | |
| 4.3% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 4.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) | |
| 1.6% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) | |
| 6.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) | |
| 7.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 9.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) | |
| 12.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 31.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) | |
| 14.2% | (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) | |
| 40.1% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.0% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) | |
| ✓ | 39.8% | (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| 33.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale)) | |
| 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 33.7% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) | |
| 33.5% | (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) | |
| 40.1% | (*.f64 b y-scale) | |
| 0.3% | (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) | |
| 0.2% | (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) | |
| ✓ | 33.7% | (*.f64 a x-scale) |
| 31.3% | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 angle b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64)))) | |
| ✓ | 33.5% | (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
Compiled 13 056 to 2 704 computations (79.3% saved)
| Inputs |
|---|
(*.f64 a x-scale) |
(*.f64 b y-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 angle b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64)))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 b (*.f64 a (*.f64 (*.f64 b a) #s(literal 4 binary64))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 b a) (*.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 a) (*.f64 b (*.f64 (*.f64 b a) #s(literal 4 binary64))))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 (*.f64 y-scale x-scale) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal -1/2 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) y-scale) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal -1 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 y-scale y-scale)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale b)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) a (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) y-scale) (/.f64 (*.f64 a a) y-scale) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 x-scale #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)))) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64))))) #s(literal -1/2 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1/2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))))) (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a)) (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 (*.f64 a (*.f64 b b)) a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) b) x-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (fma.f64 (PI.f64) (/.f64 (PI.f64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/32400 binary64) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 #s(literal -1/16200 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 angle (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 y-scale (fma.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (*.f64 y-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64))))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 x-scale x-scale))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal -1/2 binary64)))))))) |
(fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))))))) (*.f64 (*.f64 #s(literal -1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (+.f64 (pow.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 y-scale y-scale))))))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (+.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) #s(literal -1/4 binary64))))) #s(literal -1/2 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) #s(literal -1/2 binary64)))) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) |
(*.f64 a x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
8 calls:
| 51.0ms | angle |
| 41.0ms | b |
| 32.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 28.0ms | a |
| 26.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 51.7% | 2 | a |
| 49.3% | 3 | b |
| 42.0% | 2 | angle |
| 54.9% | 3 | x-scale |
| 47.7% | 2 | y-scale |
| 40.1% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 42.0% | 2 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 42.0% | 2 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 236 to 97 computations (58.9% saved)
| Inputs |
|---|
(*.f64 a x-scale) |
(*.f64 b y-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| Outputs |
|---|
(*.f64 a x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
1 calls:
| 3.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.2% | 2 | x-scale |
Compiled 6 to 5 computations (16.7% saved)
| Inputs |
|---|
(*.f64 a x-scale) |
(*.f64 b y-scale) |
| Outputs |
|---|
(*.f64 a x-scale) |
(*.f64 b y-scale) |
1 calls:
| 2.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.2% | 2 | x-scale |
Compiled 6 to 5 computations (16.7% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
(*.f64 a x-scale) |
| Outputs |
|---|
(*.f64 a x-scale) |
8 calls:
| 4.0ms | angle |
| 2.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 33.7% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 33.7% | 1 | angle |
| 33.7% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 33.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 33.7% | 1 | b |
| 33.7% | 1 | y-scale |
| 33.7% | 1 | a |
| 33.7% | 1 | x-scale |
Compiled 236 to 97 computations (58.9% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 172.0ms | 4.293132860238918e-18 | 2.986392142460027e-16 |
| 183.0ms | 3.840865096716728e-219 | 1.52840502582667e-217 |
| 122.0ms | 90× | 2 | valid |
| 120.0ms | 48× | 3 | valid |
| 92.0ms | 83× | 1 | valid |
| 6.0ms | 16× | 1 | exit |
| 1.0ms | 3× | 0 | valid |
Compiled 527 to 344 computations (34.7% saved)
ival-sin: 67.0ms (21% of total)ival-pow2: 55.0ms (17.3% of total)ival-mult: 47.0ms (14.7% of total)ival-div: 45.0ms (14.1% of total)ival-cos: 43.0ms (13.5% of total)adjust: 29.0ms (9.1% of total)ival-add: 10.0ms (3.1% of total)ival-sqrt: 9.0ms (2.8% of total)ival-sub: 8.0ms (2.5% of total)ival-neg: 3.0ms (0.9% of total)ival-pi: 2.0ms (0.6% of total)exact: 1.0ms (0.3% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 4.293132860238918e-18 | 2.986392142460027e-16 |
Compiled 345 to 190 computations (44.9% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 4.293132860238918e-18 | 2.986392142460027e-16 |
Compiled 317 to 162 computations (48.9% saved)
| 1× | egg-herbie |
| 18× | *-commutative_binary64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 26 | 56 |
| 1 | 35 | 56 |
| 1× | saturated |
| Inputs |
|---|
(if (<=.f64 x-scale #s(literal 3497512758335037/794889263257962974796277498092801308291525640763748664903194643469338087775424965801409745320266996710649718116931109481559848982586784968419475084821084743272680947722675151641735826243378403750534655587182832000457137589153821622272 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) (if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)))) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 b y-scale)) |
(*.f64 a x-scale) |
| Outputs |
|---|
(if (<=.f64 x-scale #s(literal 3497512758335037/794889263257962974796277498092801308291525640763748664903194643469338087775424965801409745320266996710649718116931109481559848982586784968419475084821084743272680947722675151641735826243378403750534655587182832000457137589153821622272 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) (if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)))) |
(if (<=.f64 x-scale #s(literal 3497512758335037/794889263257962974796277498092801308291525640763748664903194643469338087775424965801409745320266996710649718116931109481559848982586784968419475084821084743272680947722675151641735826243378403750534655587182832000457137589153821622272 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 0 binary64))) (if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 x-scale a) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)))) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 x-scale a) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 a x-scale) (*.f64 b y-scale)) |
(if (<=.f64 x-scale #s(literal 4381000474388761/324518553658426726783156020576256 binary64)) (*.f64 x-scale a) (*.f64 b y-scale)) |
(*.f64 a x-scale) |
(*.f64 x-scale a) |
| 9 400× | lower-*.f64 |
| 9 400× | lower-*.f32 |
| 8 238× | lower-*.f64 |
| 8 238× | lower-*.f32 |
| 7 554× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2781 | 178213 |
| 0 | 8061 | 174086 |
| 0 | 803 | 20972 |
| 1 | 2663 | 18330 |
| 0 | 8087 | 17887 |
| 0 | 1194 | 109290 |
| 1 | 4057 | 109272 |
| 0 | 8953 | 106289 |
| 0 | 91 | 513 |
| 0 | 171 | 484 |
| 1 | 616 | 449 |
| 2 | 4930 | 408 |
| 0 | 8337 | 401 |
| 0 | 116 | 1096 |
| 0 | 229 | 1085 |
| 1 | 895 | 908 |
| 0 | 8420 | 901 |
| 0 | 887 | 24951 |
| 1 | 2849 | 23220 |
| 0 | 8223 | 22702 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 636 to 284 computations (55.3% saved)
Compiled 1 042 to 566 computations (45.7% saved)
Loading profile data...